— issue #647Journey through web gaming history, dreamwave galaxy, and Bauhaus Builder
Articles
20 years of blogging: a two-decade journey through web gaming history
I want to use this milestone to look back at the incredible, volatile, and fascinating evolution of web gaming from 2006 to today; a history that this blog has had the privilege of documenting step by step.
Emanuele Feronato's blog
Global Game Jam launches micro-grant program to support indies and emerging talent
The non-profit organization wants to unite indie studios with aspiring professionals by facilitating paid micro-projects.
Chris Kerr at Game Developer
Epic Games CEO Tim Sweeney dunks on Gabe Newell raising Steam Deck prices while flaunting $500 million super yacht
Then people turned around and dunked on Sweeney for laying off 1,000 employees.
Ethan Gach at Kotaku
Xbox delays Fable reboot to steer clear of GTA 6 and other 2026 games
The fantasy RPG is now expected to launch in early 2027.
Austin Manchester at Polygon
Windows’ classic 3D Space Cadet pinball is getting a physical re-creation
But there are some real-world constraints that virtual pinball could easily ignore.
Kyle Orland at Ars Technica
Tutorials
How web games get millions of plays on YouTube
Playgama, the #1 YouTube Playables distributor with 100M+ gameplays, shares a detailed guide to launching your game successfully.
Playgama Platforms
Tools
Phaser Desktop: a game-making workstation
PlayCanvas' SuperSplat: software attribution, collision generation and GPU-powered histogram
Demos
Dreamwave galaxy
Shadow play
Dweet of the week: daydream
Games
Bauhaus Builder
BUILDOBAN
Robo Dance