— issue #647

Journey through web gaming history, dreamwave galaxy, and Bauhaus Builder

Articles

20 years of blogging: a two-decade journey through web gaming history
I want to use this milestone to look back at the incredible, volatile, and fascinating evolution of web gaming from 2006 to today; a history that this blog has had the privilege of documenting step by step.
Emanuele Feronato's blog

Global Game Jam launches micro-grant program to support indies and emerging talent
The non-profit organization wants to unite indie studios with aspiring professionals by facilitating paid micro-projects.
Chris Kerr at Game Developer

Epic Games CEO Tim Sweeney dunks on Gabe Newell raising Steam Deck prices while flaunting $500 million super yacht
Then people turned around and dunked on Sweeney for laying off 1,000 employees.
Ethan Gach at Kotaku

Xbox delays Fable reboot to steer clear of GTA 6 and other 2026 games
The fantasy RPG is now expected to launch in early 2027.
Austin Manchester at Polygon

Windows’ classic 3D Space Cadet pinball is getting a physical re-creation
But there are some real-world constraints that virtual pinball could easily ignore.
Kyle Orland at Ars Technica

Tutorials

How web games get millions of plays on YouTube
Playgama, the #1 YouTube Playables distributor with 100M+ gameplays, shares a detailed guide to launching your game successfully.
Playgama Platforms

Tools

Phaser Desktop: a game-making workstation

PlayCanvas' SuperSplat: software attribution, collision generation and GPU-powered histogram

Demos

Dreamwave galaxy

Shadow play

Dweet of the week: daydream

Games

Bauhaus Builder

BUILDOBAN

Robo Dance

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