— issue #645Gamedev.js Jam 2026 winners announced, GemShell, and 8-Bit Tennis
Articles
Video codecs are a nightmare for game developers, but there's no solution in sight
Developers sometimes take extraordinary measures to make videos play in video games.
Diego Argüello at Game Developer
"The old school publishing model is dead" - Silver Lining Interactive joins the new wave of pick and mix publishers
"It's the most open market I've ever seen, where anyone can do whatever they want," says founder Luke Keighran.
Lewis Packwood at GamesIndustryBiz
The workers behind MTG Arena say success hasn’t protected them from instability
Organizers speak out ahead of a pivotal June election.
Corey Plante at Polygon
Baldur's Gate 2 almost had a 'time travel plot', letting you visit an alternate future where BG1's main villain rules the Sword Coast
Sadly Sarevok never got his do-over.
Fraser Brown at PC Gamer
Tutorials
WebGL and Three.js: building 3D web experiences that actually perform
We are going to cover the full pipeline from scene setup to deployment, with specific optimization techniques we use in our own projects - including work that feeds into our Adellion Forge asset pipeline.
Simplified Media
Competitions
Gamedev.js Jam 2026 winners announced
Best entries from the Challenges in Gamedev.js Jam 2026
New Gamedev.js Jam 2026 t-shirt: Machines
Tools
GemShell - HTML5 games to native apps
PixiJS 8.17 released
Demos
Grid run
Modern visual
Dweet of the week: organic spiral
Games
8-Bit Tennis