— issue #643

Block-stacking, ball pool, and John Mambo

Articles

'We've been a little bit too romantic:' Ustwo CEO says lowering development costs is now paramount
How the Monument Valley studio will be charting a path forward on PC and consoles.
Chris Kerr at Game Developer

I’m tired of sneaking through tall grass in games
A lot of time in games like Assassin's Creed or Horizon Zero Dawn I'm just rolling from one patch of tall grass to another and I'm getting bored.
Zack Zwiezen at Kotaku

Roblox reports strong Q1 growth, revises full-year forecast due to new saftey measures
Average DAUs rose 35% YoY to 132 million, while monthly unique payers increased 52% to 31 million.
Sophie McEvoy at GamesIndustryBiz

What my zen week with a virtual power-washer taught me about gaming – and life
Some of the most popular simulator games are outlandishly boring. But curiously, it’s satisfying to complete pointless tasks when the stakes are so low.
Imogen West-Knights at The Guardian

Tutorials

Make a block-stacking game with Construct 3
We will make a simple (but very entertaining) game about stacking blocks and knocking them down.
Caleb Cornett at Awesome Inc

Competitions

Almost 500 games submitted to Gamedev.js Jam 2026

Tools

Slowmo - slow down, pause, or speed up time of any web content

Phaser 4 renderer: faster, cleaner, and built for modern games

Demos

Ball pool

Three.js hologram effect

Dweet of the week: Sierpinski metamorphosis - butterfly ant spider angel

Games

John Mambo

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