— issue #637

Hill Climb Racing, RetroZone, and box flow system

Articles

Why did Fingersoft use Defold to bring Hill Climb Racing to Poki?
We invited Shiho Kaneko from Fingersoft, to tell us about their adventure with Defold to create Hill Climb Racing Lite for Poki.
Paweł Jarosz at Defold

VR app Meta Horizon Worlds will no longer be playable in VR
Meta's vision of the metaverse is going flatscreen.
Diego Argüello at Game Developer

Nintendo could be forced to shed ine of its biggest anti-consumer practices
An EU law comes into force next year that demands portable devices have replaceable batteries.
John Walker at Kotaku

Parker Brothers canonized the wrong version of Monopoly
The original Landlord’s Game was designed to warn players about wealth inequality. The version that survived did the opposite.
Corey Plante at Polygon

The big debate: what role should AI have in video game narrative?
A games writer and an AI game creator sit down for a serious talk.
Lewis Packwood at GamesIndustryBiz

Tutorials

I built the best virtual joystick for PhaserJS, then went to bed
Lately I’ve been building a lot of games, and for one of my mobile projects I wanted the controls to feel great. At some point I realized I needed an on-screen joystick.
Renato Cassino at Medium

Tools

RetroZone - retro CRT and vector display engine

Mystral Native.js - native WebGPU JS runtime with SDL3

Demos

Box flow system

Bioluminescence

Dweet of the week: win95 dialog colour blank

Videos

Peter Yang: Zero to shipped game with Claude Code in 20 minutes

Tsoding: One formula that demystifies 3D graphics

Games

Blumgi Slime

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