— issue #630

Project Genie, planet gravity platform, and Three-Quake

Articles

A bunch of big video game company stocks just tanked for a very dumb reason
Google's reveal of its new AI game world making tool, Project Genie, has seemingly spooked some investors.
Zack Zwiezen at Kotaku

Playgama launches advertising solution for web gaming monetisation
The new product marks Playgama’s expansion deeper into monetisation and gaming-focused ad tech.
Isa Muhammad at PocketGamerBiz

How to get Doom running on a pair of earbuds
No display? No problem for the UART-to-web-server “Doombuds” project.
Kyle Orland at Ars Technica

After a server glitch, Final Fantasy 11 is dispatching Game Masters to manually assassinate bugged monsters just so the game knows they're really dead
'God personally stepping in to correct the world itself'. Sometimes there's only one way to be sure.
Lincoln Carpenter at PC Gamer

Tutorials

HTML5 prototype of a planet gravity platform using Phaser 4 and Arcade physics, written in TypeScript
What I wanted to build with this experiment was a very specific kind of movement: a character walking on a floating platform where gravity is not fixed, but instead rotates when the character reaches an edge.
Emanuele Feronato's blog

Events

React Paris - 2 days single track React conference
Will be happening in Paris on 26th and 27th of March 2026 - use code rp26_gdjs to get 10% off in-person tickets.

Tools

PixiJS version 8.15 released

Forge Suite - open source tools you own

Demos

Deep dive

Alien portal

Dweet of the week: Looney Tunes "That's all Folks!"

Games

Three-Quake

Neon Slopes

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