— issue #616AthenaEnv, 3D cyberpunk tunnel, and Solar Oasis
Articles
Are digital board games as fun as the real thing? Turns out: absolutely not
When our family board game night got cancelled, I sampled digital spins on the classics instead. I’m not sure I should have bothered – with one exception...
Dominik Diamond at The Guardian
Take-Two CEO predicts genAI will create jobs, not kill them
'The reason [AI] is so extraordinary right now is because what we have is a combination of metadata with a parlor trick; we're all going to get used to it.'
Alessandro Fillari at Game Developer
GDC organisers reveal details of new "GDC Festival of Gaming"
Ticket price reduced for access to sessions and expo floor, premium pass for executives and studio leadership, full week of content planned.
Jon Hicks at GamesIndustryBiz
CS2 item market loses nearly $2B in value overnight due to “trade up” update
Once rare $14K knife now sells for $7K, some common guns jump from $10 to over $100.
Kyle Orland at Ars Technica
Tutorials
Phaser Editor v4: how to use the Scene Editor for level design
This tutorial demonstrates how to build levels for platformers, RPGs, and arcade games.
Phaser News
Events
GitHub Universe starts in San Francisco next week
Competitions
From karaoke terminals to AI résumés: the winners of GitHub’s For the Love of Code challenge
Tools
AthenaEnv - environment for creating homebrew games on PlayStation 2
Demos
3D cyberpunk tunnel
3D tile grid
Dweet of the week: solar orbit
Games
Solar Oasis
Mindcraft demo