— issue #616

AthenaEnv, 3D cyberpunk tunnel, and Solar Oasis

Articles

Are digital board games as fun as the real thing? Turns out: absolutely not
When our family board game night got cancelled, I sampled digital spins on the classics instead. I’m not sure I should have bothered – with one exception...
Dominik Diamond at The Guardian

Take-Two CEO predicts genAI will create jobs, not kill them
'The reason [AI] is so extraordinary right now is because what we have is a combination of metadata with a parlor trick; we're all going to get used to it.'
Alessandro Fillari at Game Developer

GDC organisers reveal details of new "GDC Festival of Gaming"
Ticket price reduced for access to sessions and expo floor, premium pass for executives and studio leadership, full week of content planned.
Jon Hicks at GamesIndustryBiz

CS2 item market loses nearly $2B in value overnight due to “trade up” update
Once rare $14K knife now sells for $7K, some common guns jump from $10 to over $100.
Kyle Orland at Ars Technica

Tutorials

Phaser Editor v4: how to use the Scene Editor for level design
This tutorial demonstrates how to build levels for platformers, RPGs, and arcade games.
Phaser News

Events

GitHub Universe starts in San Francisco next week

Competitions

From karaoke terminals to AI résumés: the winners of GitHub’s For the Love of Code challenge

Tools

AthenaEnv - environment for creating homebrew games on PlayStation 2

Demos

3D cyberpunk tunnel

3D tile grid

Dweet of the week: solar orbit

Games

Solar Oasis

Mindcraft demo

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