— issue #614

Code golfing a tiny demo, js13kGames 2025 winners, and Duck Hunt clone

Articles

How do you find and scale an indie hit like Balatro?
Every few years, the industry gets humbled.
Michail Katkoff at Deconstructor of Fun

Rubik’s Cube gets a $299 update, complete with IPS screens and its own apps
The Rubik's WOWCube is a 2×2 cube with modern twists.
Scharon Harding at Ars Technica

RPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyer
The Infinity Engine wasn't quite so infinite, in the end.
Hope Corrigan at PC Gamer

'Gaming is the new oil:' How the EA buyout 'diverges from the traditional playbook'
Analysts explain how the high-risk leveraged buyout will impact Electronic Arts and the video game industry.
Nicole Carpenter at Game Developer

Tutorials

Code golfing a tiny demo using maths and a pinch of insanity
Red Alp GLSL demo in 448 characters.
Clément Bœsch's blog

Competitions

js13kGames 2025 winners announced!

Spooky 2D Jam '25

Demos

Cyberpunk data nexus

Neon hexagon truchet tiles

Dweet of the week: remixed circle thingy

Videos

JSLegendDev: Build a Duck Hunt clone in TypeScript

Gamefromscratch: Massive Unity security exploit revealed

Games

The Second Best Key

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