— issue #614Code golfing a tiny demo, js13kGames 2025 winners, and Duck Hunt clone
Articles
How do you find and scale an indie hit like Balatro?
Every few years, the industry gets humbled.
Michail Katkoff at Deconstructor of Fun
Rubik’s Cube gets a $299 update, complete with IPS screens and its own apps
The Rubik's WOWCube is a 2×2 cube with modern twists.
Scharon Harding at Ars Technica
RPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyer
The Infinity Engine wasn't quite so infinite, in the end.
Hope Corrigan at PC Gamer
'Gaming is the new oil:' How the EA buyout 'diverges from the traditional playbook'
Analysts explain how the high-risk leveraged buyout will impact Electronic Arts and the video game industry.
Nicole Carpenter at Game Developer
Tutorials
Code golfing a tiny demo using maths and a pinch of insanity
Red Alp GLSL demo in 448 characters.
Clément Bœsch's blog
Competitions
js13kGames 2025 winners announced!
Spooky 2D Jam '25
Demos
Cyberpunk data nexus
Neon hexagon truchet tiles
Dweet of the week: remixed circle thingy
Videos
JSLegendDev: Build a Duck Hunt clone in TypeScript
Gamefromscratch: Massive Unity security exploit revealed
Games
The Second Best Key