— issue #608Minification benchmarks, electric border, and QrBots
Articles
What developers can learn from the indie social co-op games topping the Steam charts
Building games that support the power of friendship.
Nicole Carpenter at Game Developer
Gearhead Games: web and mobile development
Read on for the developer’s insights on web and mobile, collaboration, and industry perspectives.
Ross Manthorp at GameMaker blog
Diablo team unionizes over AI, remote work, and ‘passion tax’ of working in games
Over 1,350 developers at Blizzard have formed unions.
Ethan Gach at Kotaku
How are the BAFTA Games Awards judged?
Emma Baehr, BAFTA's executive director of awards and content, reveals what goes on behind closed doors in awards season.
Lewis Packwood at GamesIndustryBiz
Tutorials
I built a fast-paced survival game using Phaser JS
Developing games for the web is more exciting than ever, and Phaser JS continues to be one of the best tools for making 2D browser-based games.
Tajammal Maqbool at Medium
Tools
JavaScript minification benchmarks
Babylon.js version 8.23.1 released
Demos
WebGL electric border
Canvas hexagons
Dweet of the week: gunno's planet
Games
QrBots
Cyber Shaolin