— issue #607Math draw games, Mirage 2, and Dive Up
Articles
At Gamescom, it felt like the industry now has a plan: make games quicker
And at least part of that plan involves AI.
Lewis Packwood at GamesIndustryBiz
Roblox UGC game Grow a Garden had nearly 22 million concurrent users in July
Originally created by a 16-year-old, record-breaking Grow a Garden became "the top experience based on spending" within one month of release.
Diego Argüello at Game Developer
The Vampire Survivors studio is publishing games now, and its next one is weird
Kill the Brickman also a decent way to kill time.
Jazz Stewart at Polygon
Tutorials
Pure TypeScript class to handle math draw games: build your HTML5 math game in a matter of minutes
Phaser example included.
Emanuele Feronato's blog
Competitions
js13kGames 2025: new Online category with WebSocket relay
Made With Defold Jam 2025
Tools
Mirage 2: the next leap in generative world engines
Defold version 1.10.4 released
Demos
Reflective ripples
Rubber banding
Dweet of the week: 3D modeling tool
Videos
Rami Ismail at INDIGO 2025: Picking the right game - your first choice matters
Scott Westover: How to create Pokémon battle transitions with one shader in Phaser 3
Games
Dive Up