— issue #604Battlefield, game engine rankings, and infinite mirror cube
Articles
Battlefield 6's Godot-powered UGC mode is the heart of EA's big live service swing for the series
The foundation of the 'Battlefield Universe' is a lot of player-made content.
Alessandro Fillari at Game Developer
Itch.io is returning free NSFW games to its store
The indie site is also in talks with new payment providers to be able to sell adult games.
John Walker at Kotaku
73-year-old grandma wins Tekken 8 tournament as Panda
Seniors aged between 60 and 90 faced off in Japan’s latest care facility gaming event.
Alina Joan Ito at Tokyo Weekender
Go-to entertainment: why gaming was made for the toilet
There’s no shame any more, and no better place to lose yourself and the world with a few quiet rounds of Pocket Card Jockey or Marvel Snap than in the quiet of the privy.
Dominik Diamond at The Guardian
Tutorials
How I built a 6-player game in 7 days using only my mobile – my ripple effect story
Using Gemini CLI on Termux to vibe code a game for Rune entirely on my mobile.
Lakshman at Hashnode
Competitions
js13kGames 2025 starts in less than two weeks
Resources
Introducing web-based game engine rankings: first issue (H1 2025)
Demos
Infinite mirror cube
Grid perturbation
Dweet of the week: all in
Videos
Build a Candy Catching game – Phaser 3 beginner tutorial using Phaser Launcher
Make an MMO with Godot 4 and Golang
Games
Descent Without Brakes on a Cheat Wheelbarrow
Whale Watchers