— issue #599Godot 4.5 Beta, zooming spiral, and Balance FISH
Articles
‘We’re all connected – but it’s not the connection I imagined’: Hideo Kojima on Death Stranding 2
The legendary video game designer discusses directing actors in LA from Japan, how Mad Max inspired his career and the unique reason why he wants to go to space.
Patrick Lum at The Guardian
The challenge is in how you prepare the data and train your AI assistant
Tine Koloini, CEO of Play123, on building PlayBuddy, a personalised game discovery assistant.
AI Gamechangers
My favorite game dev, marketing, and Steam advice
A huge list of amazingly good game development articles, videos, and more. Make your game.
Matt Hackett at Valadria
Games run faster on SteamOS than Windows 11, Ars testing finds
Lenovo Legion Go S gets better frame rates running Valve's free operating system.
Kyle Orland at Ars Technica
Tutorials
Build a HTML5 Helix Jump prototype with Three.js and TypeScript – step 4
Scoring, animated CSS background and platforms fading away.
Emanuele Feronato's blog
Competitions
Green Game Jam 2025 is starting soon
Tools
Dev snapshot: Godot 4.5 Beta 1
Construct now has built-in support for TypeScript
Demos
Zooming spiral
Bouncing electricity
Dweet of the week: mountainous
Games
Balance FISH
Feed the Demon