— issue #507JS Gamedev Summit, Jump Ship Jam, and deep space
Articles
Terraria devs donate $200K to open-source engines in wake of Unity changes
On Tuesday, the developers of Terraria announced that their team plans to donate $200,000 to two open-source game development engines: Godot and FNA.
Ana Diaz at Polygon
Custom chess browser puts chess right at your fingertips
Custom builds for both the desktop browser and Opera for Android, so all you chess fans out there can stay immersed in the game no matter where you happen to be.
Opera News
Archaeologists find 500-year-old board game carved in ruins of Polish castle
Nine-man morris, or mill, is a two-person strategy game with ancient origins.
Jennifer Ouellette at Ars Technica
Design lessons from the procedural puzzle pieces of Remnant II
Remnant II creative director David Adams discusses the path to making games as replayable as possible through procedural generation.
Bryant Francis at Game Developer
Tutorials
Create a HTML5 game like Space is Key using Phaser, tweens and Arcade physics
Updated to Phaser 3.60 and rewritten in TypeScript.
Emanuele Feronato's blog
Events
JS Gamedev Summit - online conference in a week from now
Save the date: JS GameDev Summit is back on September 28 and 29, 2023! Use the code GamedevJSWeekly to get a 10% discount on tickets.
Competitions
Jump Ship Jam
Tools
Tao Studio - prompt image generator
Animated drawings
Demos
Deep space
Squarcle
Fountain
Videos
Ania Kubów: 2 hours to code Mario with auth and save scores
CyberPotato: how to make Minesweeper in Godot 4
Games
Trucks (zombie) demo