— issue #454Vitest, Ctjs 3, and Village Builder
Articles
Why aren't there more video game characters on the autism spectrum?
Representatives from Autistica Play explain why autistic representation in video games is more important than ever.
Lizzie Edkins at GamesIndustryBiz
The future of tabletop games is digital
Tabletop games are inherently physical, yet they’ve increasingly been going digital.
Scott White at Polygon
MyMetaverse and Enjin bring playable NFTs to Grand Theft Auto V and Minecraft servers
The MyMetaverse “MetaHome” NFT collection is the first minted on Efinity, an NFT parachain built on Polkadot.
Dean Takahashi at GamesBeat
Netflix partners with Ubisoft to bolster fledgling gaming division
Streaming giant will launch three new mobile games next year based on Ubisoft hits.
Anna Gross at Ars Technica
Tutorials
Testing Phaser games with Vitest
I will let you know how I have built a test driven environment for some of my game logic.
David Morais at DevTo
How to publish your GDevelop games on Itch.io (and why you should)
We'll talk about how to publish your game on itch.io, an independent storefront for digital games, and why you should consider it.
GDevelop
Competitions
All entries from js13kGames 2022
Tools
Ct.js version 3.0.0 released with free and open-source 2D game editor
Demos
Portal
Molecule orbit
Conway's Game of Life, hexified and colorized
Games
Village Builder (sources on GitHub, project on PlayCanvas)
Wilderplace on Steam