— issue #427Bloom3D, skateboard-like preloader, and micropolisJS
Articles
Crafting the web-browsing, murder-solving tools of Neurocracy
Neurocracy is a murder mystery, borne from the storybible for a completely different game. This Excellence in Narrative nominee plays out over a series of Wikipedia-like articles as players follow a complex storyline and solve a murder.
Joel Couture at Game Developer
In celebration of 'ugly' games
Games have gotten pretty bloody gorgeous, eh? In 2022 we're spoilt for lush vistas reflected against ray-traced floors. But then there are those other games.
Natalie Clayton at PC Gamer
Ten years later, Jenova Chen reflects on Journey
ThatGameCompany CEO discusses what the game meant to players and to himself, both personally and professionally.
Brendan Sinclair at GamesIndustryBiz
Elden Ring's minimal UI and HUD elements have started maximum dev debates
There's even a meme showing what the game might look like if Ubisoft had designed it.
Jeremy Winslow at Kotaku
Tutorials
Build a HTML5 game like Wordle using Phaser and TypeScript – step 3: design the game field
Now it’s time to design the game field and add some improvements to the virtual keyboard itself.
Emanuele Feronato's blog
Learn asynchronus programming JavaScript tutorial
In this lesson, we’ll see how to do asynchronous programming with async/await.
Prakash Gautam at GameDev Academy
Tools
Bloom3D - quick and easy 3D
Blender 3.1 released
Resources
Sema - Looking for recommendations of best practices
Sema is building a free code review tool. It includes a best practice library to make code reviews more complete. We are looking for suggestions on your favorite best practice guides to include - JS, JS frameworks, or other topics. If you have recommendations, will you share them at mvi@semasoftware.com
Itch.io's bundle for Ukraine
Demos
Skateboard-like preloader
Moving triangles
Low poly floating island
Videos
Intro to Unity Web3 programming by Moralis
Games
micropolisJS