— issue #358Replay Game Jam, Alchemy, and 3DModelsCC0
Articles
A horse expert weighs in on the Assassin’s Creed pony debate
Trying to figure out what historical horses looked like.
Simone de Rochefort at Polygon
EA has loot boxed itself in with FIFA Ultimate Team
Publisher is in the position of having to fix its gambling problem without admitting there's a problem to fix.
Brendan Sinclair at GamesIndustryBiz
How a Guilty Gear project contributed to the collapse of Skullgirls dev Lab Zero
As he faced accusations of sexual harassment and abusive behavior, Lab Zero owner Mike "MikeZ" Zaimont tried to use a Guilty Gear GGPO project as a blunt tool to leverage his continued employment in the game industry.
Bryant Francis at Gamasutra
Unity’s first post-IPO report: revenue jumps 53% to $200.8 million
Analyst Michael Pachter of Wedbush Securities said in a note it was a "stellar quarter".
Dean Takahashi at VentureBeat
Jobs
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Tutorials
Scaling a pixel art game for the browser
For a browser game with a classic “pixel art” look, dealing with different browser dimensions can be challenging. This post outlines some approaches that you might find helpful.
Elliot Nelson at 7TonShark
Build a HTML5 game like Turn mobile hit using Phaser
You have to make perfect turns by tapping at the right moment. The more you shrink the tighter the dungeon.
Emanuele Feronato's blog
Competitions
Replay Game Jam
Tools
Alchemy - animated SVG printer using a PythagoreanMetal engine
Resources
Over 500M End-Users Depend on Our Scalable Chat & Activity Feed APIs
Build real-time chat in less time. Rapidly ship in-app messaging with our highly reliable chat infrastructure.
3DModelsCC0 - free public domain 3D models
Demos
Fix wiring - Among Us
Drum sequencer with sample pad
Videos
Create Tic Tac Toe with HTML, CSS, and JavaScript
Games
Unblock That