— issue #321Yeah Bunny, Liquid Grid, and Ravaged Space
Articles
Baldur’s Gate 3 is like Divinity and DnD had a half-orc love child
Larian Studios finds a middle ground between two of the biggest RPG franchises ever.
Russ Frushtick at Polygon
This PlayStation microtransactions patent sees Sony going full evil
Sony's new PlayStation patent could arm publishers with their most powerful microtransaction tool to date.
Thomas Bardwell at CCN
GDC 2020 will go ahead despite Coronavirus concerns
The CPM Game Group, the organisers of the Game Developers Conference (GDC), has confirmed that GDC will continue as planned next month, despite Coronavirus fears.
Mark Campbell at OC3D
Damage numbers and health bars …why?
An in-depth look at the way damage numbers and health bars help with decision making.
Adrian Chmielarz at The Astronauts
Apple removes Plague Inc. from Chinese app store for ‘illegal’ content
In the statement, the studio confirms that one of China’s many media ministries made the call.
Jeff Grubb at VentureBeat
GOG didn't tell devs about its new refund policy - many are worried it could be abused
"We're powerless, and that's super scary."
Emma Kent at EuroGamer
Jobs
Game developers are in demand on Vettery
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Tutorials
HTML5 platformer prototype inspired by iOS hit Yeah Bunny thanks to Phaser and Arcade physics now featuring water
All platformers should featured at least a couple of levels with water.
Emanuele Feronato's blog
Competitions
Phaser Game Jam 2020 - all entries
Tools
Sunsetting Construct 2
BBC Micro Bot in the 8-bit cloud
Demos
Simpsons in CSS
Liquid Grid
Flame 🔥
Videos
Can an 80s computer beat a new one at Chess? Amiga vs Mac ♟🕹️ 1987 vs 2020
Games
Ravaged Space
Helix Blitz