— issue #243Battleship in CSS, Key Sprinter, and Huggernaut
Articles
People keep trying to scam their way into free video games
Every time an indie game launches on Steam, the scammers will be there to try to get free codes.
Jason Schreier at Kotaku
The end of open AI competitions
From the founder of the StarCraft AI Competition.
Ben Weber at Towards Data Science
Multiple fatalities and injuries reported in shooting at Madden tournament
A gunman opened fire at a Madden Championship Series tournament event in Jacksonville, Florida.
Ryan McCaffrey at IGN
Skipping Steam in 2018: why Jason Rohrer independently distributes One Hour, One Life
The veteran indie is known for doing things differently.
Richard Moss at Gamasutra
The story of why I left Riot Games
“So this is it. This is going to be the thing.”
Barry Hawkins' blog
Jobs
Node.js Software Developer at eBay
Tutorials
Using WebGL and PWA to build an adaptive game for touch, mouse and VR devices
We’ll see how to build a cross-platforms game using an adaptive gameplay.
David Rousset's blog
Building Battleship in CSS
This is an experiment to see how far into an interactive experience I can get using only CSS. What better project to attempt than a game?
Daniel Schulz at CSS-Tricks
Tools
js13k-ecs - 1kb entity component system
js13k-2d - 2kb 2D WebGL renderer
Demos
Key Sprinter
Poker animation
Games
Huggernaut
HyperDriver