— issue #208Gamedev.js Weekly #208
Articles
Meet the Counter Strike e-sports team where everyone is over 60
They’re called the Silver Snipers. Nicknames include Knitting Knight and Teen Slayer.
Andrew Webster at The Verge
Procedural narrative cupcakes
Everything in archaeology is a jigsaw puzzle. This is one of the core ideas behind Heaven’s Vault, and in particular behind its artefact system.
Heaven’s Vault updates
Full Throttle remastered: curating a classic
Striking the balance in the production of a video game remaster is tricky business. You can easily please as many fans as you disappoint.
Yujin Kiem at Gamasutra
Tutorials
Play Stack the Crates HTML5 game, my take on Tipsy Tower concept – source code available
Another day, another Tipsy Tower post, this time to show you my take on this concept.
Emanuele Feronato's blog
Game developer’s guide to graphical projections (with video game examples), part 1: introduction
This article series explains one of the fundamentals of drawing: how to draw three-dimensional things correctly.
Matej ‘Retro’ Jan at Medium
Competitions
GitHub Game Off 2017 winners
Tools
Pixi-Engine - provides a minimal engine-like structure for developing games with Pixi.js
Gradient-Palette - random color palette generator
Phaser Editor v1.4.4 released
Demos
The night before Christmas...
3D Christmas tree animation
Games
Roto Blaster
Zombie Strike