— issue #176Gamedev.js Weekly #176
Articles
The future of web/HTML5 games
I’ve divided this article into four sections, which represent the most important possibilities for revolutionizing the web game industry.
Raul Otaolea at LinkedIn
Gamee vows to make gaming more accessible to brands via a messaging app and influencer strategy
Social gaming platform Gamee has just secured 2 million euros in funding, which it plans to use to shape its advertising products and power its expansion worldwide.
Charlotte McEleny at The Drum
How Scanner Sombre immerses players in a pitch-black cave: sound and lasers
What happens when your game doesn’t have a conventional lighting system? Or even an organic color palette?
Jack Yarwood at Gamasutra
Enrich your WeChat marketing campaign with gamification
China is a huge market for video games. After being marginalised for several years, video games are now completely part of our lives.
Augustin Missoffe 宋福 at LinkedIn
Where do we find convolutions in games?
Convolution underlies much in our modern connected world, though most of us are unaware.
Wil Chung at Tetracasa
Cuba: where underground arcades, secret networks and piracy are a way of life
A look at how Cubans play, make, critique and find video games.
Brian Crecente at Polygon
Competitions
Good Things Come in Threes gamejam with Construct 3
Demos
Square in a circle - loading animation
Lonely planet
Moments of happiness
Videos
Classic game postmortem: Fallout
Games
Ouigo
Evil Glitch sets the release date on Steam